You need lots of them. Is there any good way for us to fight them? Cav Archers bonus - There's no real way to use this effectively. Hussars are not going to be able to stand up against Paladins but they're way cheaper and you can put a glob of them in front of your siege weapons to hold enemy units in place while the Onagers take pot shots. Will Ghengis Khan ever find the last dragon ball? and our A specific group of people called "barbaric" are the Mongols, a small tribe from central asian grasslands who during the 13th century, conquered much of the known world.
High Level Mongols Gameplay | AoE2 DE - YouTube Unite the fractious tribes of the Mongolian steppe and lead vast mounted hordes to the edges of the known world.
John F Sullivan on Twitter: "So if you want to trace the roots of AboutPressCopyrightContact. Alot of people use this food for the Mongol Scout Cavalry rush. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Huskarls are also great at soaking arrows, but Hussars are already prepared to deal with them, so Goths should include Halbs on their composition and flood them constantly. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. Units in italics mean that they are not so effective or only situational. Cavalry Archers and Mangudai fire 20% faster Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. Nananananana! THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? The loss of Elite Cannon Galleons also hurts their navy a bit. Mangudai have a train time of 21 seconds. Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. When the first Castle is up, it is the time to start massing Mangudai and decide where to start raiding. Despite their fierce mobile cavalry, their Monks and foot soldiers are below average, missing several key technologies across the board. 18. r/aoe2. With their unique technology Drills the siege workshop units move 50% faster. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. On the verge of destroying the Ottoman Empire, he turned again suddenly. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! Mongols can follow with archers (dont have any bonus towards them, but it may be interesting for small walled enemies, and to start researching techs that will later be useful for Mangudai), or skip Feudal wars and go to Castle Age. Cookie Notice Most of the citys 100,000 inhabitants were murdered. Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. LANGUAGE: Mongolian TECH TREE EXCLUSIONS However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. TL;DR: These are the units that could be used in late game against Mongols. The Mongols then turned west, capturing the great trading city Bukhara on the Silk Road in 1220. As their Light Cavalry and Hussar gets noticeable more HP, Mongols have an advantage at trash wars, especially against civilizations that lacks the Halberdier upgrade or more buffs for the Pikemen.
The Mongols are a strong early game civilization due to their hunting bonus, and their team bonus makes Dark Age scouting far more effective for everyone on their team. Xbows seem the shortest way, since they need most of the techs needed for Mangudai.
Age of empires 3 Mod to make it similiar To AoE 2 - Age of Empires III Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. This page was last edited on 9 July 2014, at 16:48. They can upgrade them fully but they lack bombard cannons. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms
Hi there. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. The Mongols are a civilization in Age of Empires II and Age of Empires IV . Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Mangudai, being a Cavalry Archer with an attack bonus vs Siege, counters all types of siege units, even the siege from prominent siege civilizations (like the Celts, the Khmer, the Koreans, the Ethiopians, the Portuguese Organ Gun, the Tatar long range Trebuchet, etc.). With patch 4.8, Elite Mangudai now have a frame delay of 5. I've been playing Age of Empires 2 for almost 2 decades, and consider the game to be not only the greatest real-time strategy game of all time, but the greatest video game of all time. Clicking on the icon links to the corresponding page. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. So well leave Elephants apart. BBCs can be used also to hit the mass of Mangudai from longer distance. Thank you so much for your kind words! Mangudai can hit-and-run forever (even though the speed difference is not high) and by the time theyre chased, Cavaliers/Paladins will have suffered a lot of damage, or even be dead. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. Both openings can cripple our economy if not walled correctly. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Their speed and fast fire rate make them very versatile compared to other unique units. Well start considering cavalry (+Camel) units.
The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Once their individual scenarios have been unlocked they can be replayed in any order at any time.
Tatars (Age of Empires II) | Age of Empires Series Wiki | Fandom Age of Empires II: The Genghis Khan Campaign - IGN The Mongols also have access to powerful siege weapons. 2- Boar save. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. It took me a while to gather all information and present it to you in an understandable way. Rams and Scorpions will be shredded by Mongols. We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. Tonight we might even see the return of Subotai! With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Ethiopian bonus is good, but Britons firing from 11 range is the best archer-line against Mongols. Find out more about this popular map, its meta, and what to expect going in. Hulagu, a grandson of Genghis, exterminated the Muslim Assassins and then took the Muslim capital of Baghdad in 1258. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. As a cavalry archer civilization, the Mongols have excellent mounted archers, arguably the best of all civilizations. Mongols' new unique tech Nomads is very helpful when an opponent destroys a Mongol town, as it allows their houses to support population even if they are destroyed, reducing wood spent to replenish losses. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. Am I right in feeling this way?
9 Tricks You Probably Didn't Know They Exist in Age of Empires 2 Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). Check out my other channels:2nd Channel: https://www.youtube.com/channel/UCjUwIOOs3FwLeK0zqo_m4FQLive Stream https://www.facebook.com/gaming/theviperTheVip. Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. 6 sheep. Mangudai Rate of Fire increased (made slower) to 2.1. Other prominent civilizations with good skirmishers that can also do this are the Aztecs (with the, Tatar Light Cavalry and Cavalry Archers can also stand against the Mongolian Cavalry Archers and Mangudai, thanks to their unique technology. Mixing the upgraded Light Cavalry with the Cavalry Archers is an effective strategy. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. For more information, please see our From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). Luring Deer and/or laming is also a viable strategy for the more experienced player. Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs.
AoEII: The Complete Guide to Civilisations - Steam Community The Mongols have access to the following units, buildings, and technologies. A well-crafted and complete title, capable of offering exactly what one expects from a modern RTS. However, whenever I introduced friends to Age of Empires 2, I found they always struggled - The reality was, and still very much is, that Age of Empires 2 has a very steep learning curve. Mobility here becomes a nightmare because they can separate 3-4 units from their main army to cripple your economy. It is especially usefull for the siege ram. Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. You HAVE to get those two Boars in every Random Map game. Mangudai (non-Elite) frame delay reduced to 5. With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. Learn siegecraft from Chinese engineers and demolish even the sturdiest cities while you build the greatest empire that the world has ever seen! Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. The straight archer build will allow you to harass an opponents wood and wall lines and allow you to begin massing archers to make a critical ball of crossbowmen.
Mangudai + Siege Rams + Siege Onagers. Because the Mongols were subjugated under Qing rule, they do not appear as a playable civilization in Age of Empires III. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. Light Cav bonus - This bonus means that Hussars take one more hit to die from melee units than other Hussars. Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress.
Mongols (Age of Empires II)/Strategy Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. Following in the hoofprints of the Huns, their predecessors by a thousand years, they carved out one of the largest empires the world has yet seen.The Mongols inhabited the plains south of Lake Baikal in modern Mongolia. Watch out for enemy Onagers, who can shred a whole Skirm army. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units.
One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. Hunters work 50% faster By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. +50% hunter efficiency? Thanks for commenting, being a Mongol fan! Cookie Notice They also appear in: In-game, Mongol units speak the Khalkha variety of Mongolian, the most widely spoken of the Mongolic languages and the official language of modern-day Mongolia. Age of Empires Series Wiki is a FANDOM Games Community. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). As they have speed boosted siege units through Drill, they have a huge advantage against civilizations with poor defenses, such as Goths, Magyars and Huns. Mangudai (non-Elite) frame delay reduced to 5. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. This lets them hold off on Farming long enough to buy Horse Collar so they have efficient farms, and they can also use it to help fuel a Scout rush, being able to afford Bloodlines and even Forging. Units in bold are good options or better than average units for the fight. Still other feudal strats is perfectly fine aswell like m@a and or archers. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. Light Cavalry have 30% more HP Skirmishers are the main common counter to Mangudai. On closed maps like Black Forest houses can sometimes work as a makeshift defense, as nothing is lost if they get destroyed. Well leave these also apart and start considering the scout line. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. They are also the only civilization that lacks all Imperial economy technologies. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. Their economy is great early on, with their 40% faster hunters, but it drops off significantly during the mid-game. In Imperial Age, theyll try to upgrade your units until the late game army. Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster.
Age of Empires II: Definitive Edition 'Fast Castle' strategy guide Speaking of those two units you generally want to use Hussars as a meatshield for them. You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. If a Mongol player chooses to perform a fast Castle, they must try to raid enemy towns with Light Cavalry and Cavalry Archers as soon as possible and perform a Light Cavalry or a Cavalry Archer Castle Age rush. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units.
Just another day as a Mongols Player : r/aoe2 Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. When playing a random map game against the computer, the player may encounter any of the following Mongol AI characters: The Mongols were nomads from the steppes of Central Asia. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance.
Age of Empires 2 Strategy: A Guide to Winning More Often - DiamondLobby As it can be seen, a mass of 20 of these units can one shot kill Mangudai. Conquistadors can be microed, but Mangudai outrange them, and both Mongol units are faster than them. By Imperial Age, fully upgraded Mangudai and Cavalry Archers have a large enough range that they can be set as "Stand Ground", so they are easier to control and do not run into enemy fire. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . The trick is to understand why it depends and this will allow you to figure out on the fly what you need to do to win. The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. Civilization Bonuses:
How to counter a 18p mongols archers rush? : r/aoe2 An exception could be new Howdah Burmese Elephants, who only take 3 damage per Mangudai shot to a total of 107 arrows required to kill them. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). Mongols have very good Scout Cavalry, they have extra hit points once they are upgraded to Light Cavalry and a better line of sight. Mangudai are amazing but this bonus doesn't really affect the game. With update 35584, Hunters work 40% faster. The better the Mangudai micro, the heavier the losses will be. Team Bonus: Light cavalry have +2 line of sight. Add some Pikemen for good measure even though nothing can get past 15 SO. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. We also find stronger Arbalesters in the form of Unique units. As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). Even prominent defensive civilizations such as Byzantines, Teutons and Incas will have a harder time dealing with the Mongol fast moving siege engines. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Halberdiers can support them to deal with Hussars, who deal 10 damage to them. Steppe Lancers fare good against Hussars but die miserably to Mangudai fire with only 1 base pierce armor. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. Their focus on cavalry archers is highlighted with their unique unit, the Mangudai, a fast firing cavalry archer that has low attack delay and bonus damage against siege weapons. Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. The best microed Eagles should go first for the raid and then to see if they can snipe an unprotected siege unit. I consider that all civs mentioned in the table could fare fine against Mangudai if they engage them alone, except Teutons, of course. 3- Palisade Spy. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). He destroyed Kiev in 1240 and advanced into Hungary. With patch 4.8, Mangudai get back their initial attack bonus of +3 (+5 for Elite) against siege weapons. But of course, that shouldnt be the case. Then additional in depth advice will be given. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Manage all your favorite fandoms in one place!
So You Want To Play Mongols - YouTube Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. and our Age of Empires Series Wiki is a FANDOM Games Community. 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? I hope our content helps you feel more confident in your games.
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